Wednesday, October 30, 2013

Hey! Art/Museum Games


I just came across this tonight....

Do I want to play games (like matching, puzzles, etc) all about art?

Heck yes, I do.

Check out games with the Getty!

3D Printers: A Tool for Building Homes Efficiently?!?

This just in (yesterday, in fact)! :

Khoshnevis of Contour Crafting has plans to create machines that can build 2,500 square-foot homes in as little as 20 hours! This machine will use a form of 3D printing. (He already has prototypes & a TEDtalk).

Overall, this way of building seems rather efficient. The costs of production is decreased using this technology (financing building materials, decreasing CO2 emissions created and energy used)...however, the amount of manual labor is also decreased, which means fewer people are needed to work it.

He wishes to use this process of building for poorer areas where shelter is problematic. On the Contour Crafting website, he even mentions using this on other planets (because Earth's going to deteriorate sometime- thanks, humans). This way, shelter can be created in a very short amount of time-and lots of it, too. Imagine, Contour Crafting as a way to quickly create shelter for survivors of natural disaster (Hurricane Katrina, for instance?).

Decreasing the physical labor required for building homes is a controversial part of the project. Will this put millions of people out of work? Should this technology only be used for special projects? Will the benefits out-weigh the negatives?

Check. It. Out.

Tuesday, October 15, 2013

Discovering 3D Printing: New Hope

3D Printing is "all the rage" this season.

As a part of the 3D Printing team this semester, paired with the Art Institute of Chicago, it is my team's job to benchmark and learn more about the potential of this technology.

I may have mentioned before that I didn't really understand the overall purpose of 3D printing (as in, why did my alma mater randomly decide to invest in one?).

Reading an article on NPR this morning, I at first saw nothing new. The title of the piece, 3-D Printing A Master Work For Your Living Room, did not seem promising. However, the author steps in and redeems herself at the last minute. By making "patterns" of artwork available online (in this case, detailed images of sculptures, an individual (anywhere!) with access to a 3D printer can make sculptures available for viewing no matter the locale. This raises potential for distance learning. Experiencing an object in 3D is more real to life than simply looking at an image.

How much more could you get out of seeing Rodin's The Thinker or Michelangelo's David in 3D replica than you could from an image in a textbook? There is potential for a new kind of learning that one could once only get from visiting a museum- something that is not always possible for the average Jean, Jill, or Joe.

How could this form of learning experience be used in other ways, outside of art?

Need some patterns for your 3D experience? Check this out: http://www.thingiverse.com/

Wednesday, October 2, 2013

"Photobet" Adventures


This week in Cyberpedagogy, we presented a "Photobet" activity we had done in pairs. 
The assignment was to find the letters of the alphabet in our everyday environments (Read: Pay attention and look out for the unexpected), take pictures, and then compose them together using Photoshop (though, there was not much if at all image manipulation). 
We were not allowed to "set up" letters. 
We had to find them naturally. 

My partner and I both traveled to our respective "hometowns" this weekend so we were able to bring pieces of home together in once place. After both returned to Chicago, we came together to find letters we had not yet captured. 
I guess you really can bring home with you. 

Below, you can see our Photobet. However, images are not in alphabetical order. 


What one person identifies as a "B" another might identify as a "Z" or "E."

I would certainly do this exercise again. 

Tuesday, October 1, 2013

Golan Levin: Art that looks back at you: Inspiration!



"Golan Levin, an artist and engineer, uses modern tools -- robotics, new software, cognitive research -- to make artworks that surprise and delight. Watch as sounds become shapes, bodies create paintings, and a curious eye looks back at the curious viewer"

This weekend, I spent some of my time perusing TED Talks that involve the arts.
In this video, Golan Levin shows us several projects that he has worked on that involve the use of technology intermixed with the visual.

What is even more curious is that these "art" pieces could very well be useful in other fields.

How might these technologies give us a closer look at how we perceive, how we interact with our environments, our own gaze? How we define every day life?

In addition, technological art form in these examples pave a path for integrated arts studies. How might programs similar to Levin's be used for learning?